This is a guide on the fundamentals of importing and exporting Static Meshes and Animations from the ARK Development Kit and Blender. This guide is a supplement to the Modeling page of ARK modding wiki.
This assumes some basic understanding of importing and exporting files, Blender and the ADK.
Importing an .fbx into Blender. This is used if you want to modify an existing Static Mesh or Animation

Import .fbx
Exporting a Static Mesh. When you are ready to export your Static Mesh or Animation.

Export .fbx
To export a Static Mesh, select the static mesh in the 3D viewport, and select File->Export->FBX(.fbx).
To export a Skeletal Mesh or a Static Mesh with a single bone, select both the bone/skeleton and the mesh, and select File->Export->FBX(.fbx). Make sure to check “Selected Objects” when exporting, otherwise it will export everything in your .blend file.

Export Static Mesh, Static Mesh with one bone, or a Skeletal Mesh with no animations.
To export a Skeletal Mesh or a Skeleton with Animations, select the Mesh and the Skeletone in the 3D viewport, and select File->Export->FBX(.fbx).
Make sure to check “Selected Objects” when exporting, otherwise it will export everything in your .blend file.

Export Skeletal Mesh or a skeleton with animations
Then, on the Geometries tab, select “Smoothing: Normals Only”

Geometries Export Settings for Animations
On the Armatures tab, check “Only Deform Bones”

Armatures Settings for exporting Animations
On the Animations tab, check “Baked Animations” and “Key All Bones”

Animations settings for exporting Animations
Import Static Mesh into ADK. Use the default settings.

Import Static Mesh into ADK
To Import Skeletal Mesh into ADK, select “Import Normals” and check “Combone Meshes”

Import Skeletal Mesh with no animations into ADK
To Import Animations into ADK, Select your skeleton(if one already exists) and selecte “Exported Time” in Animation Length

Import a Skeleton or Skeletal Mesh with Animations into ADK
What version of blender was used for this? The ones out today give an error that ark’s 6100 .fbx version isn’t supported, must be 7100 or higher.